December 2023 Patch

Posted on December 18th, 2023 01:47 PM EST
Hello everyone,

We are releasing a small patch today with some minor fixes.

The changelog is as follows:
  • Added PANEL:OnTextClicked( id ) for RichText
  • Temporarily restored PANEL:ActionSignal for RichText
  • Temporary measures for addons that fail to load due to "failed to parse addon file"
  • Minor security fixes

December 14, 2023 Patch:
  • Fixed certain security issues. Please update as soon as possible. This mainly affects clients, but servers are recommended to update as well.

December 15, 2023 Patch:
  • Fixed even more security issues. Please update as soon as possible. This mainly affects clients, but servers are recommended to update as well.
  • Display addons in red in Addons menu when they contain illegal files (and therefore not mounted/working)
  • Fixed playing a demo not starting a loading screen
  • Removed certain Lua API functions: ConsoleAutoComplete (menu), Panel.Command, Panel.SetActionFunction, Panel.SetPaintFunction, Panel.PostMessage, Panel.SetCommand, PANEL:ActionSignal, GM:LoadGModSaveFailed (clientside)
  • Fixed some crashes to do with engine light styles
  • Improvements to Garry's Mod's save system to prevent weird behavior, such as saves loading on wrong maps
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