September 2019 Hotfix update

Posted on September 6th, 2019 10:30 AM EST
Hey everyone, dropping this small hotfix update that addresses a few issues that came up after release of the September 2019 update.

Complete list of changes is as follows:
  • Fixed FPS issues after the update
  • Fixed an issue with Global NWVars not syncing to client when set during server start up
  • A few improvements and fixes to addon menu and custom .gma files
  • Fixed host_timescale not resetting with sv_cheats 0 and causing all entities to appear laggy/stuttery
  • Fixed NPC driven vehicles not driving at all, such as the Combine APCs on Half-Life 2 maps

Server owners only need this hotfix if they use the SetGlobalX functions in Lua.

If you are still wondering about the Half-Life 2 style crosshair after the update, simply restarting your game should fix it for you.
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